My love of video games began with a Commodore 128 and an NES that I received when I was 5 years old, and soon after that I knew I wanted to work in the video games industry. I always thought I'd be a programmer and pursued a bachelors degree in computer science, but a miscommunication about the type of an internship put me on the game design path.
I'm now a senior game designer with over 15 years of experience working in the video game industry and I've worked on multiple released AAA projects in both level design and system design capacities, on both single player and multiplayer games.
Most recently I've worked at Impulse Gear in San Francisco, CA. Previously I've worked in Redmond, Washington at Zipper Interactive and Bellevue, Washington at Camouflaj.